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	<title>innovation &#8211; Terence Eden’s Blog</title>
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	<description>Regular nonsense about tech and its effects 🙃</description>
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	<title>innovation &#8211; Terence Eden’s Blog</title>
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	<item>
		<title><![CDATA[Ways in which Royal Mail could save its business]]></title>
		<link>https://shkspr.mobi/blog/2023/07/ways-in-which-royal-mail-could-save-its-business/</link>
					<comments>https://shkspr.mobi/blog/2023/07/ways-in-which-royal-mail-could-save-its-business/#comments</comments>
				<dc:creator><![CDATA[@edent]]></dc:creator>
		<pubDate>Sat, 01 Jul 2023 11:34:03 +0000</pubDate>
				<category><![CDATA[/etc/]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[post office]]></category>
		<category><![CDATA[Royal Mail]]></category>
		<guid isPermaLink="false">https://shkspr.mobi/blog/?p=45986</guid>

					<description><![CDATA[With the news that Royal Mail wants to end Saturday delivery, I got to thinking about how I&#039;d try to innovate a way out of the mess they&#039;re in.  The facts are that the critical mass of letter delivery has gone. It isn&#039;t coming back. Yes, I know your grandad likes receiving his bank statements in the post, and it&#039;s occasionally nice to receive a postcard from your mum when she&#039;s on holiday, but…]]></description>
										<content:encoded><![CDATA[<p>With the news that <a href="https://www.sharecast.com/news/news-and-announcements/uk-govt-rejects-royal-mail-move-to-axe-saturday-deliveries--13669182.html">Royal Mail wants to end Saturday delivery</a>, I got to thinking about how I'd try to innovate a way out of the mess they're in.</p>

<p>The facts are that the critical mass of letter delivery has gone. It isn't coming back. Yes, I know your grandad likes receiving his bank statements in the post, and it's occasionally nice to receive a postcard from your mum when she's on holiday, but email and IM have comprehensively won.  Sure, vinyl sales are up, but stamp collectors aren't going to sustain this industry.</p>

<p>Royal Mail should embrace this.  The US Postal Service offers something called <a href="https://www.usps.com/manage/informed-delivery.htm">Informed Delivery</a>. They email you a scan of the front of any envelopes they're due to deliver. That - hopefully - tells you if your Very Important Letter is going to arrive today.</p>

<p>The USPS already scans envelopes for internal tracking, so adding a customer facing service probably wasn't the hardest thing to do.</p>

<p>Royal Mail could do that. And possibly even go a step further.  Why can't I pay RM to open my main, scan it, then email it to me?  If I'm away from home, I get the information I want. If I need the hard copy I can ask for a physical delivery. If I don't, they can shred it.</p>

<p>There are services which do this - but they're mostly focussed on businesses and require you to change your primary address.</p>

<p>Speaking of changing address, why can't RM sell me a virtual address? I know they have a <a href="https://www.royalmail.com/po-box">PO Box service</a> (for £400 per year!) but with the rise in Internet shopping, privacy conscious citizens, and fears of identity theft wouldn't it make sense to offer a "PO Box light" option? Or sell one-time disposable addresses? Or let people post your things using only an email address?</p>

<p>Most people don't <em>need</em> deliveries every single day - although I'm old enough to remember the "second post" each day.  Perhaps people want to specify <em>when</em> they want their postal mail? I work from home on Mondays and Fridays, so there's no point delivering to me outside those days. Why not let people opt-out of Saturday delivery? Or opt-in to <em>only</em> Saturday delivery?</p>

<p>Hell, combined with envelope scanning, I could tell my postie <em>not</em> to deliver certain items. Let them shred the junk for me! Or let me automatically "return to sender" anything for the people who used to live here.</p>

<p>Ultimately, Royal Mail is right - their only future is in parcel delivery. With, perhaps, a small legacy business for people who can't or won't use email.  Any investment they make into innovation for letters is money down the drain.</p>

<p>The saddest thing is; this was inevitable. Even if they'd embraced innovation 20 years ago, that wouldn't have stopped or slowed the decline in their core business. They are selling a steam-powered product in a solar powered world.</p>
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		<title><![CDATA[What's the "Uber" of the Civil Service?]]></title>
		<link>https://shkspr.mobi/blog/2021/01/whats-the-uber-of-the-civil-service/</link>
					<comments>https://shkspr.mobi/blog/2021/01/whats-the-uber-of-the-civil-service/#comments</comments>
				<dc:creator><![CDATA[@edent]]></dc:creator>
		<pubDate>Fri, 22 Jan 2021 12:11:11 +0000</pubDate>
				<category><![CDATA[/etc/]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[MSc]]></category>
		<guid isPermaLink="false">https://shkspr.mobi/blog/?p=37829</guid>

					<description><![CDATA[There&#039;s a famous quote from Tom Goodwin about the way the world has changed recently:  Uber, the world’s largest taxi company, owns no vehicles. Facebook, the world’s most popular media owner, creates no content. Alibaba, the most valuable retailer, has no inventory. And Airbnb, the world’s largest accommodation provider, owns no real estate. Something interesting is happening.  As part of my MSc,…]]></description>
										<content:encoded><![CDATA[<p>There's a <a href="https://techcrunch.com/2015/03/03/in-the-age-of-disintermediation-the-battle-is-all-for-the-customer-interface/">famous quote from Tom Goodwin</a> about the way the world has changed recently:</p>

<blockquote><p>Uber, the world’s largest taxi company, owns no vehicles. Facebook, the world’s most popular media owner, creates no content. Alibaba, the most valuable retailer, has no inventory. And Airbnb, the world’s largest accommodation provider, owns no real estate. Something interesting is happening.</p></blockquote>

<p>As part of my MSc, I'm being challenged to think about the nature of disruption and how it might apply to my employer - the UK Civil Service.</p>

<p>There are some obvious difference between the state and private companies. The state does not, for the most part, have customers. And, where people do pay money, they're mostly paying for services. Where people pay for products, it is for monopoly items like passports and driving licences.</p>

<p>Let's imagine (and this a blog post about an imaginary future - it isn't about proposed policy) that a new government department is created. And, in the vein of Uber <em>et al</em> it doesn't have any... what?</p>

<p>What is it that traditional departments produce to be consumed? Reports? Memos? Policy? Perhaps the answer is... advice!</p>

<p>Consider the fictional "Ministry of Advice".  Any Member of the Government or Civil Servant can post a question asking for policy advice - and <em>any</em> Civil Servant across the whole organisation can answer.</p>

<p>Think of it like <a href="https://stackoverflow.com/">StackOverflow</a> or <a href="https://www.quora.com/">Quora</a> but for government. StackOverflow doesn't employ any experts - it provides a platform where people can ask and answer questions.</p>

<p>The "Ministry of Advice" does not employ any advisors.</p>

<p>Perhaps the "Ministry of Advice" is gamified. Civil Servants who consistently post high quality answers get points. And points mean prizes.</p>

<p>Yes, it would need careful moderation - as all online tools do. And, yes, the incentives would have to be aligned carefully. And - almost certainly - it would put people's noses out of joint. When it turns out the spotty kid in the basement of the Ministry of Transport knows more about electoral law than the Subject Matter Experts in the Department for Constitutional Affairs, there will be uproar.</p>

<p>But that's the point of disruptive innovation. We don't kowtow to established hierarchies, we rip up the old ways of doing things and allow unbridled knowledge and creativity to find new solutions.</p>

<p>There are a thousand reasons why this thought-experiment wouldn't work. And I'm equally sure there are dozens of better ways you could improve the Civil Service. But there's a grain of an idea here.</p>

<p>Could the next government department be entirely virtual?</p>
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		<title><![CDATA[Paper (Plane) Prototyping]]></title>
		<link>https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/</link>
					<comments>https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#respond</comments>
				<dc:creator><![CDATA[@edent]]></dc:creator>
		<pubDate>Fri, 06 Dec 2013 12:34:52 +0000</pubDate>
				<category><![CDATA[/etc/]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[necropost]]></category>
		<guid isPermaLink="false">https://shkspr.mobi/blog/?p=34136</guid>

					<description><![CDATA[This is a necropost - resurrected from the now defunct blog of a previous employer. Sadly, all of the photos have fallen down the memory hole. So use your imagination.  One of our missions in The Lab is to introduce the ideas of prototyping and rapid innovation into the business. That&#039;s a fairly hefty systemic change for any company - so how do we go about doing it?  Paper aeroplanes.  Yup.…]]></description>
										<content:encoded><![CDATA[<p><ins datetime="2023-03-29T21:49:12+00:00">This is a necropost - resurrected from the <a href="https://web.archive.org/web/20160407170557/http://thelab.o2.com/2013/12/Paper-Plane-Prototyping.html">now defunct blog of a previous employer</a>. Sadly, all of the photos have fallen down the memory hole. So use your imagination.</ins></p>

<p>One of our missions in The Lab is to introduce the ideas of prototyping and rapid innovation into the business. That's a fairly hefty systemic change for any company - so how do we go about doing it?</p>

<p><strong>Paper aeroplanes.</strong></p>

<p>Yup. Sheets of paper, crudely folded and then thrown are the perfect way to get people collaborating, innovating, testing, and refining. Let me explain…</p>

<p>We took a conference of ~250 people and split them in to teams of 8. Each were giving loads of coloured paper, drinking straws, string, tape, and instruction cards.</p>

<img alt="Photo of various teams sat around tables with piles of paper and other crafts." src="">

<p>They had three tasks to complete (feel free to use these images if you want to run this event for your team - each links to a full size version)</p>

<ul>
<li>Jumping Through Hoops - throw a plane through a hoop as many times as possible in 30 seconds.</li>
</ul>

<img alt="Diagram showing a person throwing a paper plan through a hula-hoop." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/Jumping-through-hoops-fs8.png">

<ul>
<li>Taken For A Ride - how far can you throw a plane while keeping a pilot safe?</li>
</ul>

<img src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/taken-for-a-ride-fs8.png" alt="Diagram showing a paper plain containing a plastic toy doll.">

<ul>
<li>Round The Bend - how many times can you throw and catch a plane around a pole?</li>
</ul>

<img alt="Diagram showing a person throwing a plane around a pole." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/going-round-the-bend-fs8.png">

<p>We gave each team a scorecard which allowed them 3 attempts at each task - and 60 minutes to score as many points as they could.</p>

<h2 id="a-simple-start"><a href="https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#a-simple-start">A Simple Start</a></h2>

<p>The first planes which people built were, I think it's fair to say, crude. Vaguely remembered childhood skills were dredged up to make serviceable craft.</p>

<p><img alt="Photo of a badly made paper plane." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/crude-plane.jpg"></p>

<p>But, with testing, iteration, and "inspiration" from other teams, new planes began to take flight.</p>

<p>Some of the planes were of a less orthodox nature - yet still managed to complete the task set.</p>

<p><img alt="Fly My Pretty - photo of a person throwing a paper plane." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/Fly-My-Pretty.jpg"></p>

<h2 id="engineering-complexity"><a href="https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#engineering-complexity">Engineering Complexity</a></h2>

<p>Some were beautiful and baroque piece of engineering which took ages to build - yet fell short of their intended target, veered wildly off course, and nose dived. It's almost like it's a metaphor or something….</p>

<p><a href="https://youtube.com/watch?v=YKP-OThqJi0">https://youtube.com/watch?v=YKP-OThqJi0</a></p>

<h2 id="team-work"><a href="https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#team-work">Team Work</a></h2>

<p>Even the best designed and build planes still need a competent team working in tandem to deliver results.</p>

<p><img alt="Photo of people throwing a plan through a hoop and another person catching it" src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/Hoop.gif"></p>

<h2 id="bending-the-rules"><a href="https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#bending-the-rules">Bending The Rules</a></h2>

<p>In each task, teams came up with clever ways around the limitations of the rules.</p>

<p><img alt="Photo of a team of people holding up a loop of string with several planes attached to it." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/Rounders.jpg">

<img alt="Photo of a paper plane stuffed with dozens of mini planes." src="/web/20160316231608im_/http://thelab.o2.com/media/2013/12/Round-And-Round.jpg"></p>

<p>We saw people using zip wires, stuffing multiple small planes within bigger planes, and - in one memorable case - using trebuchets.</p>

<h2 id="evolution"><a href="https://shkspr.mobi/blog/2013/12/paper-plane-prototyping/#evolution">Evolution</a></h2>

<p>Everyone got into the spirit of the event - we saw people attempt a task with one sort of plane, see it fail, then rapidly design another plane, test it privately, and bring it back for another attempt - all within a few minutes.</p>

<p>Some teams started by saying "we don't know how to build a plane" and then realised that the only way you learn is by trying, failing, trying again.</p>

<p>We had teams who were convinced that their design was perfect - only to have to radically reassess what they were doing when faced with competition.</p>

<p>By the end of the hour, every team had build dozens of planes and had experienced the joy of rapid design and prototyping.</p>

<p>What no one did was ring up a big consultancy company, pay a million pounds, and then end up with a poorly performing plane which didn't meet any of the needs of the users. Funny that…</p>

<hr>

<p>Huge thanks to Jez and Nic for coming up with the paper plane concept, Joe and James for keeping score, and everyone else on The Lab team for helping out with the event. Special thanks to Brendan O'Rourke for letting us experiment at his conference :-)</p>
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