VR Game Review: Vader Immortal


I'm a sucker for anything Star Wars. So when my Oculus Quest told me I could fight Darth Vader in VR, I leapt at the chance. I kinda wish I hadn't bothered.

There is very little "game" here. It's barely an interactive movie. Walk forward until you step on a trigger, watch a very slow cut scene, wave your arms until something happens, repeat a few times, roll credits. That's it. There's nothing to explore, there are no choices to make, and no puzzles to solve.

Parts of the game are gorgeous. Up close, the characters have amazing textures and animations. The caves are beautifully rendered. Even the Rancor monster is a treat.

Point of view shot inside a cave with a lightsabre in the foreground.

On the Quest 2, it's about PS4 levels of graphics - occasionally jerky animation and dropped frames not withstanding - it is quite spectacular.

And then it all falls apart. It might be hard to tell from this shot, but the background is frequently just a static 2D image. It looks like a cheap green-screen effect from a 90's movie.

A spaceship in the foreground and a volcano in the background.

The plot is pretty good - Vader wants to use a magic crystal to bring Padmé back to life - but your inclusion in it makes no sense. You have magic blood? And Vader trains you? But then fails to kill you? Fine, whatever. I get to use The Force® and a Light Sabre™ right?

Well, ish. The Force is pretty hard to control - vaguely point at something and squeeze the trigger, then shake your hand. There's no real control, you can't easily move things or throw rocks at enemies. It all feels a bit hollow. The Light Sabre is slightly more fun - but it's pretty much Beat Sabre. Move it where you're told to, wiggle it near an enemy and slice them. That's it. There's zero skill involved. Which is fine, because it's impossible to die in the game.

Which, as a tech demo wouldn't be so bad. But Disney have the audacity to split this into three games at £8 each. You'll be able to complete them in under a couple of hours. Which, coincidentally, is about as long as your battery will last.

I is stunning having Vader loom over you in VR. And it is fun to wave a Light Sabre in his general direction. But this is just a lazy game. The cut scenes drag on as if to convince you that you haven't overpaid for a short and vapid experience. Endless rounds of Storm Troopers© attack and you just fend them off by waving your hands.

Considering the price, I was expecting something more. Games like Red Matter show how you can do interesting puzzles and stories, even within a linear framework. But Vader Immortal is an on-rails experience which fails to satisfy.

Verdict

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