For some people, life is harder than Chess

There's one of those "I've come up with a perfect analogy for life" blog posts going around. It's sort of like those stock photos with an "inspirational" quote on it - but in long form.

Apparently, Your Life Is Tetris. Stop Playing It Like Chess. It's all vaguely plausible, life-lessony, woo - which tries to map one person's journey onto a greater human experience.

Frankly, it's unmitigated bollocks, and I'd like to skewer some of its pomposity.

1. In life, your only opponent is yourself.

Or, you know, people who actually want to kill you. Yup, some people live in war zones, or in gang-ridden hell-holes. Even if you're in a stable country (for now), your Government can still want to disenfranchise you. Or could could have abusive peers and parents. OR a boss who constantly undermines you. Or any one of a number of actual, real-life, totally agressive foes.

It must be nice living in a world where you truly believe that that only barrier to success if yourself. That explains why other people haven't become as accomplished as the author - it's nothing to do with their circumstances, just their attitude. Yeah, right.

2. In life, things don’t get harder — they just get faster.

Oh! To be young again. One day, they author is going to find it slightly harder to lift his groceries than the day before. One day, their back will just give out completely, their hearing will fade, their glasses prescription will get stronger, and hangovers will last all weekend!

Sure, the pace of change is getting faster - but that doesn't mean everyone is able to run at the same speed.

3. In life, you can’t control the board.

So, this is supposed to mean that life is as random as the next Tetris piece. Errr... what? With sensible planning, it's possible for individuals to hedge against random happenstance. We generally call it "insurance".

And, of course, you can make a pretty good prediction for you how life will treat you based on the likely outcomes for your socio-economic class. Sure, you don't know what's coming next - but you know that a your early years have a huge impact on your later development.

If you're able to get a higher degree then that will tend to lead to better employment prospects.

Start saving for a pension now - and you can control your "board" as you get to retirement.

4 In life, no one tells you when you’ve won.

Really? You don't think society places great emphasis on milestone achievements like marriage, reproduction, employment success, sporting prowess, etc?

Sure, on a fundamental level, you are the only one who knows what will make you truly happy - but everyone will be very keen to tell you if you're a winner or a loser.

Bah. I think Tay-tay said it best.

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    1. Will Habr’s collective intelligence be able to break the world record?

      Tetris. Well, it would seem that you can do something new here? There was already a three-dimensional tetris, and four-dimensional tetris

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      Made Tetris, which every time slips you the most unnecessary figure. Cool at first, and then infuriating. PASSING !!!
      Beware, this Tetris evokes negative feelings and can ruin your day. Or maybe it will push you into philosophical reflections on what luck is in life and whether it is worth waiting for it or you have to constantly fight.
      For the second day I have been thinking how such a simple mechanic forced us to reflash the usual mental strategies in the game and in the broader context of decision making. Previously, it was possible to “postpone” the situation until later, when a more favorable figure appears, but now you realize that there is “someone” behind the scenes who will never allow a favorable figure to appear. The only way to succeed in any way is to make surebets, so that success cannot fail to happen.
      In this tetris, there is not even “gravity”, that is, there is no pressure of time, but it will not help you much.

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      The hate generation algorithm is simple:

      “Check all possible locations of all possible shapes, for each shape see the best scenario, from these best scenarios choose the worst one and generate this shape.”

      In this game Hatetris there are no accidents, the algorithm is deterministic, so there is a challenge to come up with a better strategy. Author’s solution – 5 lines. Mine, for 10 minutes of play – 4 lines.
      Write your result in the comments. (without peeking into the save files)
      The task for programmers is to come up with their own, more optimal algorithm that maximizes the “hatred in Tetris”, that is, slips you the most uncomfortable figure that minimizes the player’s chance to fill in the line.
      Play here
      Source codes here
      Antidote: Tetreasy – Tetris which gives you the best shape.

      <b>save on 6 lines</b>

      1) ಞ জ ໃ ݎ ฆ ঘ ໃ ݞ ഢ s ງ ڣ ௨ త ට ଘ ݸ భ ඨ ƙђࢲҨ ະ ࡉɷƥȣKϡuЅ ਘ ௐ ք ධ ݹࠒ ѻI ݚݸ ට ไ ऄ ம Ҕ༨ ຣ ҫ ට ถ ݹ ଗ ق ן ຣ ऄ ق Ɛ ຣ ऄ ן ຣ ऄ
      2) హ इ ໃ џI ට ଛ ڭ 1 پ ಭ ݪ b ඩ ಸ ݞ హࡄ Ȥ ເ 2 ඤʈ অ ஜ Ѹ ໃ ѣ ۑ චʈ ஆ ಏ 6 ܯ ཧ 7 ට ໞ ݹ ਓ s ະ ࠇஶ ƣ ฅ I డ ق ແ ߛ2 ೱ ٱݸ ಳ ൞ ະ ࢭ 2 ඞ H ݷ హ इ F ݪ 1 چ ະ ঀ ౻ ට P ݸ ԫ5 ଠ ݹ ౻ ಅ ໄ ൰ ళ Ҹ ཟ ࢭল ฃ ฅ ॾ వ ඩ ಸ ܭ SࡏV پ ƏοS ྌ ਔ

      (adsbygoogle = window.adsbygoogle || []).push({});<b>save on 7 lines</b>

      ฆ ࡄ າ ໃ ݣ ඪජ ݹ ಏ 5 ຊ र ಗ ق 84 ص ඨʐ এ u ට ล ڝ 2 ෨ ଈ ݚ u ච ƙɕࢳ 3 ฅ ڥࢲ ට ະ ࠇ2ٴ ໃ ɛ2ٴ ແ ߛ2 ൞ ໃ ק 1 ڠ ງ Ʒ ஶ كɑݹ த ෮ ແ ࢭ 1 ຂ ຽ ஈ ਢ ච ƚ ܥ2 ۼ ถ ݷ ಏ ق ܧɒ ԩ ঘ ญ க ϡࡆϿ ߟ Ƒ ؾ Ͽ ॻ0ʜ ວ ॿ ޠ ظ ܪܦ ౻ ॸࠋ

      <b>save on 8 lines</b>

      Ɣ ঔ ໃ ݹ ஐ ټ ຯ پ 1 এ ІK2 ಗ າ ɢƏࡈ າ ɕƔ ן ІJ1 ڠ ຽ অস ඞ ݕݹ ம ΒІυ ݸ ට ຯ ວ 2 ට ȣƫ2 ඖ the I ܥ2 ౚ ഫ ݹ đҨS অ ர ե ໃ ƫ2 ൝ ධ ݛࠑ ಧ ష ҪࡐԊ ໂ Ʒ ஓ Ҹ գ Ƕ ߜ ඖ ڪڤ 2 డ ล T ଚ ౾ κʥࢳ ॴ ༱ u झ ٯ ฦ ܥ ƑȺ ی w ಳ Ͼ ຯ ஞ 1 ڈ 3 ଖ ಱ ல ะ C ஐ شڛ ઝ ѻ ਯ ϝ ລ

      <b>World record at 31</b>

      2 ഖ ƌ ݯ ߜࠏ ІWƑs ໃ a29 ܘ ݷ ಳ ජ ଈ ی Ԫ ؼʥݺ pe with descender ඞ ܘ ݲࠐڄ ໂ অ ம ة ໃ ݹ 1 ړ the I ٽ 2 ൞ ໃ Z2 ಘ the I ܥࠐ ΣІZ ߜ ට Ȝ খ ذ ජ H ݹ ߛ eʛ ݹ ߤ ป ເ ѧ3Ԛ ໂ Չࢸ ට ua2 સ ȣ ݷ ł ق ෆ অ ਏ e ܘ Ԕ צ ق ష ݸɢڠ ຜ ঀ ಧ Ҹ ມ ѧ ஐ ට ༪ 3Ԋ ಅ ഫ ܡ थ s ถ ԡԦԚ ໃ ɥஸ قࡈɕɠ Ɉ ไ ݸ צ ق ష ݰ ਵ ϺF অ ஓ ػݐɓ Ԟu ຯ ɕझࡈ0 ݞ झࢶ the I ݞ म ป ദ ஈ Ɖ ؿ ଭ ݪ ஸ ҩЂ ൸ ԛ م ϦGƁҨV ھ pe with descender ච ½ շࡂ ෮ ल ݷ Ƙ ණ8ࠅ Ƙ ಧ H קࢻ o-hook ฆ Ә ದ ԋϝ ପࠑ1 ͳ ݲ ட փ ර ݞ ਵ ΚϼɢԒ Ժ ٳ ѦԤࠌξG ಘ س ਯ ܥ ஶ ҋϮτ थ lϼʔ


      A deadly sequence that prevents anyone from winning: A deadly piece sequence
      And a scientific article: How to lose at tetris
      Playing forever
      Mathematicians Prove Tetris Is Tough (Tetris is NP-Hard)

      Philosophical Reflections from HackerNews That Life Is Tetris:

      On Habré about Tetris:

      Suddenly, it is impossible to win at Tetris
      Implementation of “Tetris” in the game “Life”
      Tech debt like Tetris

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